We’re using the same technology as we do for all our gaming platforms and we’re making a huge investment in our legacy platforms to bring in a new platform. “You don’t have that anymore,” Starr said. Ten years ago, there were a lot of platform issues in the industry with servers going down and the games going down, creating downtime. There’s no longer the performance gap between Class II and III like there was in the past, Starr said. There’s more investment in Class II today and you’re seeing the top minds in the industry working on it.” “The platforms, hardware, software, and content have almost caught up to Class III. “There’s a renaissance in Class II,” Starr said. Starr said they’re continuing to focus on Class II development, not only on their legacy mechanical-reel platform, but also on extending those brands that have been successful.
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